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"Providing
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DESIGN & BLUEPRINTING HANDBOOK, Volume 1 |
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GLOSSARY
0-9
A B
C D E
F G H
I J K L
M N O
P Q R
S T U
V W X
Y Z
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on a letter to browse through the Glossary terms.
To download a printable version of the entire
Glossary, click here.
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TERMS
OF USE: This is copyrighted material.
You may not reproduce any text on this page in any format
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Parallelism.
The state of being parallel, where two objects are perfectly
aligned with one another and face in the same direction. If
two lines are parallel, they are equidistant from one another
at all times. Such lines neither converge nor diverge. Even
if the lines were extended to infinity, this alignment would
be maintained along their entire length.
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Partial
Section. A section view
that depicts less than one half of a feature or subject. When
an object is perfectly symmetrical,
a half section may be
used to describe its structure while taking up less space in
the drawing. For some subjects that have radial symmetry (such
as a wheel), even less information may be required. In such
cases, a partial section may be used to describe only a pie-shaped
piece of the object.
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Partial
View. A portion of a normal
view. If a subject is perfectly symmetrical,
it may not be necessary to describe the entire object. If space
is limited, a partial view may suffice.
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Pasteboard.
The total drawing area available inside a computer illustration
program. All pages or sheets that make up a drawing must fit
on the pasteboard. Also known as the "virtual drawing canvas"
or "canvas." This term originates from the traditional
method of creating print layouts by hand using paper and paste
on a work surface such as a drawing table.
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Pixels.
A tiny region or "dot" that makes up a digital image.
Unlike a television screen that has a picture made up of scan
lines, images on computer monitors are broken down into
individual dots called pixels. Each dot can appear white, black,
a shade of gray, or any one of millions of possible colors.
Because of this, all digital images must be stored as a pattern
of pixels so they can be displayed on screen. When an image
is scanned or "digitized," the computer divides it
into tiny little regions and records both the color and the
light/dark value of each region. These values are then assembled
to create a digital image file.
See also Bitmap Image.
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Plane.
A perfectly flat surface. Because it is perfectly flat, a plane
is actually a two-dimensional object but can be oriented in
any direction in three-dimensional space.
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Plans.
Blueprints created for
the purpose of building a scale model of a subject.
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Platonic
Solids. Five special types of regular polyhedrons
(or "polyhedra") where the same number of sides or
"facets" always come together at each point or vertex.
These geometric figures named after the Greek philosopher
Plato are unique because every side, angle, and edge
is the same all around the object. The five Platonic Solids
are the tetrahedron, cube,
octahedron, dodecahedron,
and icosahedron.
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Polygon.
In geometry, a two-dimensional figure with three or more sides.
In 3D modeling, the polygon is the basic element that makes
up a mesh surface. See Multigon.
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Polyhedron.
A three-dimensional area of space enclosed by a series of flat
surfaces or "facets" that are joined together at the
edges (i.e. a "closed" surface). Each face of a polyhedron
is a multigon. See also Platonic
Solids.
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Presentation
Plans. Blueprints that
depict only the overall form of a subject, but not the structural
detail needed to recreate it.
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Principal
Plan Views. The six orthographic views projected onto the
sides of an imaginary "glass box" surrounding a subject
using orthographic
projection. These are the top, bottom, front, rear, left,
and right views. All six principal plan views are normal
views.
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Principal
Planes of Projection. Three planes of projection from which
the six principal plan views
are derived. According to the theory of orthographic
projection, an imaginary "glass box" can be placed
around a subject and the six principal
plan views projected onto the six sides of this box. Each
side of the box is therefore a plane of projection. Since
views on either side of the imaginary glass box are parallel
to one another, the plane of projection that yields a view on
one side is parallel to the plane of projection that yields
the view on the opposite side. As a result, the six planes of
projection can be reduced to just three principal planes of
projection.
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Prism.
(Pronounced "PRIZ-uhm") A three-dimensional shape
with a base and top made from identical multigons
and where the sides are either rectangles or parallelograms.
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Profile.
In a 2D drawing, a cross
section outline appearing in the side plan
view. A profile is created by passing a cutting
plane through an object where the cutting plane is parallel
with the profile plane of projection.
In a spline-based 3D modeling
program, a profile is a two-dimensional line, curve, or other
shape used to create a three-dimensional surface using 3D tools
such as extruding, lofting,
sweeping, or lathing.
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Profile
Plane. One of the three principal
planes of projection that yields the left and right side
plan views. Since both views are parallel
to one another, the plane of projection that yields the left
plan view is parallel to the plane of projection that yields
the right plan view. As a result, these planes of projection
can be combined into a single plane known as the profile plane.
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Projected
View. An outline projected onto the side of an imaginary
glass box surrounding a subject using the techniques of orthographic
projection.
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Pyramid.
A three-dimensional shape where the base is a multigon
and the sides are triangles that meet at a point.
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0-9
A B
C D E
F G H
I J K L
M N O
P
Q R S
T U V
W X Y Z
Click
on a letter to browse through the Glossary terms.
To download a printable version of the entire
Glossary, click here.
All
written content on this page © 2007 Charles Adams. ALL RIGHTS
RESERVED.
Reproduction, in whole or in part, is prohibited without written
permission from the publisher.
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