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MODEL
DESIGN & Blueprinting Handbook, Volume 1
An In-Depth Guide for both 3D and Traditional Modelers
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TABLE
OF CONTENTS
Foreword
by Alan Sinclair aka "Wizard of Flight"
INTRODUCTION
***Section 1: Creating Blueprints***
Chapter 1:
The Blueprinting Process
- Overview
- Types
of Blueprints
- Multi-View
Drawing
- A
Matter of Perspective
- The
Power of Projection
- A
Sense of Scale
- Summary
Chapter
2: Blueprinting Basics and Standard Practices
- Overview
- Arranging
Multi-View Drawings
- Choosing
Your Views
- Standards
for Arrangement of Views
- Introduction
to Line Types
- Centerlines
- Proper
Use of Line Types
- Incomplete,
Removed and Partial Views
- Sections
- Conventional
Revolution
- Title
Blocks and Page Layout
- Indicating
Scale
- Marking
Tolerances
- Dimensioning
- Summary
Chapter
3: Laying Out Plan Views
- Overview
- Getting
Started
- Using
Photos as Templates
- Tracing
the Template Photo
- Blocking
Out Overall Dimensions
- Adjusting
the Traced Image
- Projecting
Points From One View to Another
- Filling
in Details in Adjacent Views
- Determining
Cross Sections
- Mapping
Out a Subjects Geometry
- Wrapping
Up
- Summary
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here to review the contents of Section 2
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