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and information for anyone interested in building traditional or 3D models.

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HOW TO DRAW ANYTHING WITH A COMPUTER
A Quick-Start Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer

 

Computers provide powerful and easy-to-use tools for creating many different kinds of drawings. Best of all, you don’t need to be a trained artist in order to use them! In fact, there are many ways non-artists can use the computer to make clean and professional-looking drawings for their projects.

In HOW TO DRAW ANYTHING WITH A COMPUTER: A Quick-Start Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer, see how to get up and running quickly in order to make the drawings you need for your next project. This handy guide, written by a computer artist with nearly 20 years of practical experience, explains all the basics you need to know in a format that is easy to understand.

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EASY PROJECT MATH
A Problem-Solving Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer

 

Math can come in very handy when working on a variety of project tasks. Often knowing the right formula (and how to use it) can make all the difference when you are trying to get things done. Fortunately, you don’t need to be a math genius to take advantage of many powerful and easy to use formulas and shortcuts that can help streamline your projects.

In EASY PROJECT MATH: A Problem-Solving Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer, you’ll learn how to read, understand, and work with basic mathematical formulas. Then, once up to speed, see how to work with area, volume, scale calculations, fractions, geometric shapes, and a variety of other useful shop tips and shortcuts.

This handy guide explains the basics in a format that is very easy to understand and apply. Whether you struggled in math class or got straight A’s, you’ll find this book to be a helpful review and primer on the basics.

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